Work Experience

2019 - Present
Lead Game Designer, BBTV Interactive

• Shipped 5 mobile games including Shiloh and Bros: Impostor Chase, The Odd1sOut: Let's Bounce, and Dobre Dunk, and re-designed the economy and metagame for Spy Ninja Network – Chad & Vy
• Designs core loops, economies, and UI flows for mobile games featuring popular influencers
• Mentors other designers, giving feedback and direction throughout projects
• Runs design seminars to encourage knowledge sharing across the department

2017 - 2019
Game Designer, Immersive Tech

• Shipped over 20 Escape Rooms for clients such as Bayer, Intel, Snickers, and the FDA
• Designed and rapidly prototyped escape room puzzles and narratives
• Managed and oversaw tasks for designers, 2D/ 3D artists, and external fabricators
• Documented every detail, from puzzle flows to prop specs and room layouts

Game Designer, V2 Games

• Designed for multiple shipped mobile titles, including Beast Brawlers and NFC Football
• Led game design for the entire production process of an incremental/ idle game
• Developed complex game economies to bolster monetization and retention
• Created GDDs, Mechanics Maps, and other design documents to communicate ideas across departments and to external clients
• Built prototypes in Unity to show off ‘proof of concepts’ and test design assumptions

2015 - 2017
Designer, Rainmaker Entertainment

• Designed mechanics for a mobile game to tie into existing show IP

• Balanced multiplayer gameplay and designed appropriate pacing frameworks

• Worked with the lead scriptwriter of a TV show to help add game themes

• Coordinated high-profile clients and pitched them ideas for extending TV show experiences beyond the viewing time

2015 - 2016
QA Analyst, ShopVisible

• Tested bug fixes and enhancements for ShopVisible clients

• Led regression testing sessions to ensure proper functionality for our sites

• Wrote automation scripts in the Selenium IDE for QA efficiency

2013 - 2014
Games QA Intern, Adult Swim Games

• Tested and documented over 50 Flash/Facebook/mobile games, assessed their strengths/weaknesses

• Worked with developers to solve design roadblocks

• Reported trends in online games and discovered key games for the company brand

• Participated in early design meetings for upcoming games

2012 - 2012



Master of Digital Media, The Centre for Digital Media

Bachelor of Science in Computational Media, Georgia Institute of Technology

Intel Foundation, Short Fiction Contest Winner ($1000 Grand Prize) - Link

Additional Qualifications