Work Experience
2022 - Present
Senior Game Designer, East Side Games
• Driving OKR initiatives on 3 major Live Ops titles to improve retention and monetization
• Analyzing and tuning idle game economies for optimized live event performance
• Supporting a team of designers with guidance, feedback, and regular check ins
2019 - 2022
Lead Game Designer, BBTV Interactive
• Shipped 5 mobile games including Shiloh and Bros: Impostor Chase, The Odd1sOut: Let's Bounce, and Dobre Dunk, and re-designed the economy and metagame for Spy Ninja Network – Chad & Vy
• Designs core loops, economies, and UI flows for mobile games featuring popular influencers
• Mentors other designers, giving feedback and direction throughout projects
• Runs design seminars to encourage knowledge sharing across the department
2017 - 2019
Game Designer, Immersive Tech
• Shipped over 20 Escape Rooms for clients such as Bayer, Intel, Snickers, and the FDA
• Designed and rapidly prototyped escape room puzzles and narratives
• Managed and oversaw tasks for designers, 2D/ 3D artists, and external fabricators
• Documented every detail, from puzzle flows to prop specs and room layouts
Game Designer, V2 Games
• Designed for multiple shipped mobile titles, including Beast Brawlers and NFC Football
• Led game design for the entire production process of an incremental/ idle game
• Developed complex game economies to bolster monetization and retention
• Created GDDs, Mechanics Maps, and other design documents to communicate ideas across departments and to external clients
• Built prototypes in Unity to show off ‘proof of concepts’ and test design assumptions
2015 - 2017
Designer, Rainmaker Entertainment
• Designed mechanics for a mobile game to tie into existing show IP
• Balanced multiplayer gameplay and designed appropriate pacing frameworks
• Worked with the lead scriptwriter of a TV show to help add game themes
• Coordinated high-profile clients and pitched them ideas for extending TV show experiences beyond the viewing time
2015 - 2016
QA Analyst, ShopVisible
• Tested bug fixes and enhancements for ShopVisible clients
• Led regression testing sessions to ensure proper functionality for our sites
• Wrote automation scripts in the Selenium IDE for QA efficiency
2013 - 2014
Games QA Intern, Adult Swim Games
• Tested and documented over 50 Flash/Facebook/mobile games, assessed their strengths/weaknesses
• Worked with developers to solve design roadblocks
• Reported trends in online games and discovered key games for the company brand
• Participated in early design meetings for upcoming games
2012 - 2012
Education
2014
2008
Master of Digital Media, The Centre for Digital Media
Bachelor of Science in Computational Media, Georgia Institute of Technology
Intel Foundation, Short Fiction Contest Winner ($1000 Grand Prize) - Link